"Dammit! If only it wasn't so easy to throw car batteries into the ocean!"

Note: Contains fast-moving images and one minor jumpscare, as well as extremely minor horror elements. You have been warned.

A fast-paced fishing/dating-sim game that can be played entirely with mouse! Fish up phone numbers and get to meet new fish! Build up your experience over time to score a date with one lucky (or unlucky) fish! Get eaten by a shark! Wait, what?

Each run through the game takes around 4 minutes. Seriously, that's all the time you get.  Multiply that by the amount of endings you want to get.

A visual guide for those who need it:


If you're tired of talking to the same types of fish, just change your tackle and you'll meet plenty (6 total) new faces! Maybe there's one you don't want to meet?

If you're tired of the game (I don't blame you, I am too), just hit escape to pause whenever you're not in a menu or talking to someone.

also for the one person who will complain "ew windowed mode" just hit enter and it'll fullscreen.

Additional features include:

  • Outdated surrealist humor!
  • 3 different artstyles! Maybe even 4 if you count the UI!
  • A terrible, terminally-online protagonist!
  • HD+++++ quality fish!
  • and even SECRET NPCS! (including a certain one who i will happily chuck at the wall :D)

Some things to consider:

  • Please try to get eaten by sharks in the open. The shark is so powerful... that it may break your game. And that would be suboptimal.
  • There are 7 endings, each with an optional CG. If you wish to get the CG, please try to maximize your experience with talking to fish before dating your favorite one.
  • Answers change over time as you talk to more fish. Always remember to read and pick the BEST answer, not just the one you've been picking this entire time if you want to actually date one.
  • yes it is on purpose that the fishing goes on without you. it is part of seth's terminally online powers of multitasking (i couldn't phrase this any other way without it sounding bad)


Credits: Thank you to Henry, Atomic Ant, and notaShrineMaiden for playtesting. Fonts used are Art Club and Open Sans. Software used are Godot Engine, Firealpaca, and Garageband. Thank you to Atomic Ant once again for this being the absolute mess that it is. Lastly, all other assets were made by me or recorded by me. Yes, even the art of the fish. And I programmed it but I think that was obvious.

thank you for reading. hope you enjoy the game.

Updated 11 days ago
Published 21 days ago
StatusReleased
PlatformsWindows, macOS, HTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
Authorkarelessocelot
GenreSimulation
TagsComedy, Dating Sim, Fishing, Godot

Download

Download
Catching a Date Windows Build.zip 188 MB
Download
Catching a Date MacOS Build.zip 154 MB
Download
fishAssets.zip 14 MB

Install instructions

Windows: Download the zip file, unzip by clicking "Extract all" or by right-clicking it and doing it from the context menu, and run it as normal (which is to say, double-click it and ignore all the warnings that Windows throws up if you want to play the game).

MacOS: just run it dude

HTML build contains no music because otherwise it'd be too large. I got no time to test it so I can only hope it works.

I can only guarantee that the Windows build works (to an extent) because I haven't extensively tested the latest version of the MacOS build.

By the way, don't reenact any of this IRL... making out with fish is probably illegal (I haven't checked) and throwing car batteries in the ocean is bad for the ocean (and probably your car).

Development log

Comments

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I absolutely enjoyed this game! I like the mismatching styles, the nonsensical plot and reason(?) and also the CGs you get as well for trying to get them. It also felt arcady I guess (well it's fast-paced, duh me). I guess the Blue Lure parts needs a little bit of tweaking, but I still understand of how each of the Lure works anyways. Funny, enough I used a glitch/bug I discovered, where you can click number of more times while on the hit/exact timing of fishing, which is made at least the Blue Lures to be bearable. I also like the random phone numbers you can get, and the interactions with them, including that is available already. I guess the also only other thing I could say I wish you can just only get their number once instead of being able to obtain them again in those Lures. Overall, despite of all the issues I had, I enjoyed the game, and I would certainly play more of these wacky ideas and games you will do! So, thanks for an amazing game!

(I also have commentary of this.)
(+1)

Watching the commentary version right now, and I'm happy that you took the time to get all the endings. Also spotted a few bugs, but I was basically a walking husk of a person when I finished this, so that's to be expected. I feel your pain with the blue lure, but I never intended for players to chase an ending through using only one lure the entire run (which is addressed in the walkthrough), so I'll try to clarify that in the in-game dialogue to prevent future suffering in an inevitable post-jam build, as well as setting the correct value for NPC phone numbers upon restart. Unfortunately, the fishing minigame's basically slated for an overhaul so it's probably getting patched. Once again, thanks for playing, I really appreciate it!

(+1)

I uh, saw the end of the video... I'll probably just put in an event where he tells you to stop calling him because there's no alternative version of him (rip)... but there is time-specific dialogue. I apologize for your suffering.

No worries, and thanks for watching as well, and I appreciate it as well. I did actually remember reading it, and I thought you can get all the fish on one lure, but ofc, that wasn't atm. Welp, can't wait to check the game again with the overhaul at least, just don't work too hard, I guess (sorry I'm a worrywart).

Based on the description it's probably a masterpiece

i have understood i can't even date a fish Thx :) There might be plenty of fish in the sea but they probably aren't for m